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The Metaverse

Darkness XIII at 1,000,000 lifetime Dark Matter unlocks Metaverse entry. The award uses gross Dark Matter earned during the current run, so spending Dark Matter does not reduce it.

Let RR be current-run Dark Matter earned and y=R/1000y=R/1000. No award is available while y<1y<1. Otherwise:

MP⁡=⌊y1.1(1+0.1log⁡10y)MMP⌋,\operatorname{MP}=\left\lfloor y^{1.1}\left(1+0.1\log_{10}y\right)M_{\mathrm{MP}} \right\rfloor,

where MMP=1.25M_{\mathrm{MP}}=1.25 with the Metaverse gain +25% perk and 11 otherwise.

Entering the Metaverse performs a Collapse, then clears spendable and run Dark Matter, Dark Orbs, Hypercubes, altars, the Reality Boost, and unpreserved Dark upgrades and doctrines. Lifetime Dark Matter, Metaverse Points, Great promotion status, Great item conversions, mastery progress, Resonance memories, milestones, Evil perks, and Chronicle records survive.

The game pauses on a preparation screen before the next run. Perks can be selected and refunded there, then become fixed until the next Metaverse entry.

The refundable perk loadout unlocks at 3 lifetime Metaverse Points.

PerkCostEffect
Double Hypercubes5 MP×2 Hypercube generation
Seed Dark Matter10 MPBegin with min⁡(1000,⌊0.001×lifetime DM⌋)\min(1000,\lfloor0.001\times\text{lifetime DM}\rfloor) spendable DM that does not count as run earnings
Preserve Orb ranks25 MPRestore the previous Orb generator and Orb upgrade ranks
Metaverse gain +25%50 MP×1.25 Metaverse Point gain
Remove doctrine drawbacks100 MPKeep selected doctrine benefits without their penalties
Dual doctrines200 MPPermit purchasing both branches of each doctrine
Preserve doctrines300 MPRestore doctrine selections from the previous run

Preserving a doctrine that owns both branches also requires Dual doctrines.

Metaverse I unlocks Hypercubes. With Hypercube-rate altar rank aa:

Hypercubes/day⁡=0.03MitemMperk(1.25)a,\operatorname{Hypercubes/day}=0.03M_{\mathrm{item}}M_{\mathrm{perk}}(1.25)^a,

where the Axiom Breaker supplies Mitem=2M_{\mathrm{item}}=2 while active and Double Hypercubes supplies Mperk=2M_{\mathrm{perk}}=2. The storage cap is:

10,000(1+lifetime MP)2.10{,}000(1+\text{lifetime MP})^2.

Each altar has ten ranks and costs B×3rB\times3^r Hypercubes for rank r+1r+1:

AltarBase cost BBEffect per rank
Hypercube Altar100+25% Hypercube generation
Recurrence Altar500×0.95 Reality Boost cooldown, minimum 120 seconds
Duration Altar1,000+10 active seconds of Reality Boost
Essence Altar2,500+25% Essence gain
Dark Matter Altar5,000+25% Dark Matter gain

Reality Boost multiplies game speed by 5. Its duration is 60+10d60+10d active seconds at Duration Altar rank dd. Its cooldown is max⁡(120,600×0.95c)\max(120,600\times0.95^c) active seconds at Recurrence Altar rank cc. It can be activated only while alive, unpaused, and outside jail.

ClassLifetime MPAdditional requirementBase max XPBase copper/day
Player One1None103910^{39}2.5×10262.5\times10^{26}
Reality Usurper10Great Player One level 20104110^{41}102810^{28}
Axiom Sovereign30Great Reality Usurper level 20104310^{43}5×10295\times10^{29}
The Unwritten Absolute100Great Axiom Sovereign level 20104510^{45}2.5×10312.5\times10^{31}

These classes use their own Great chain. The first can be promoted when it unlocks; every following class requires the prior Great class at level 20.

Metaverse VI completes at 300 lifetime Metaverse Points. Reaching Great level 20 on The Unwritten Absolute then unlocks Legacy Complete. Confirming the ending permanently records completion and leaves the simulation open for continued play.