Skip to content

Evil Perks

The first Embrace Evil unlocks Evil Perk Points, shown as EPP in the Amulet and sidebar. EPP is earned only while a life is actively advancing; paused, dead, jailed, and closed-game time produces none.

With current Evil VV and Essence SS, EPP generated per in-game day is:

EPP/day⁡=log⁡10(1+V)(1+0.25log⁡10(1+S))365.\operatorname{EPP/day}= \frac{\log_{10}(1+V)\left(1+0.25\log_{10}(1+S)\right)}{365}.

Completing Essence VIII at 250,000 Essence multiplies this rate by 1.25. Current EPP, lifetime EPP, and purchased ranks survive every normal rebirth.

All purchases are manual. If the current rank is rr, the listed formula is the cost of the next rank.

PerkEffect per rankMaximumNext-rank costAdditional unlock
Earlier EyeTouch Eye requirement −5 yr105⋅2r5\cdot2^rFirst Embrace Evil
Earlier EvilEmbrace Evil requirement −10 yr1010⋅3r10\cdot3^rFirst Embrace Evil
Earlier VoidVoid requirement −100 yr925⋅3r25\cdot3^rFirst Embrace Evil
Earlier GalacticGalactic requirement −1,000 yr950⋅3r50\cdot3^rFirst Embrace Evil
Essence BargainEssence award +10%10100⋅4r100\cdot4^r150,000,000 Essence

At maximum rank, the four age thresholds become age 15 for Touch Eye, age 100 for Embrace Evil, age 100 for the Void, and age 1,000 for Galactic Council. The reduced values are used by the actual unlock and rebirth checks and are displayed in requirement text.

Essence milestone rewards that multiply the same channel apply multiplicatively. For example, Essence IV and Essence IX combine as 1.10×1.15=1.2651.10\times1.15=1.265 before Essence Bargain ranks are applied.